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Find files, editable templates and browser test targets by what you need to make or test. The directory below is cut by format; the two collections under it cut the same library by subject and by workflow.

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Preview of V bike city: object composited in
png
476.1 KB
Actual file preview for V bike city: object composited in

V bike city: object composited in

The same view of city bicycle leaning against a brick wall, soft daylight, with a foreign object composited over 7.55% of the frame as two disconnected regions - the case a reader that keeps only the largest connected component, or takes the bounding box of both, gets wrong. This is the file an object-removal tool is given. Outside the mask it is byte-identical to the clean plate beside it, so any difference a tool leaves there is damage it did rather than content it was handed.

File
PNG · Inpaint Cuts · 512 × 512 px
Use case
Inpainting· Conversion set
Preview of V bike city: object removed
png
443.8 KB
Actual file preview for V bike city: object removed

V bike city: object removed

City bicycle leaning against a brick wall, soft daylight, with the object taken back out by Stable Diffusion 1.5 inpainting and the gap reconstructed from the surrounding context alone - the masked latents are erased before sampling, so the model never saw what it was painting over. Inside the mask it differs from the source by 53.072/255 and from the ground-truth plate by 26.044/255; the second number is NOT expected to be small, because an inpainter invents plausible content rather than recovering what was there. Beyond a 16-pixel ring around the mask the frame changes by only 7.882/255, which is the full-frame VAE round trip and not an edit.

File
PNG · Inpaint Cuts · 512 × 512 px
Use case
Inpainting· Conversion set
Preview of V bike city: removal mask
png
1.4 KB
Actual file preview for V bike city: removal mask

V bike city: removal mask

The exact footprint of the object sitting over city bicycle leaning against a brick wall, soft daylight, as an 8-bit mask covering 7.55% of the frame as two disconnected regions - the case a reader that keeps only the largest connected component, or takes the bounding box of both, gets wrong. It holds only the values 0 and 255. The footprint is what DREW the object, so it is ground truth by construction rather than a segmentation of it. Hard-edged on purpose: a feathered edge has no exact footprint, and the exactness is the point of shipping it.

File
PNG · Inpaint Cuts · 512 × 512 px
Use case
Inpainting· Conversion set
Preview of V bike city: surface normal map
png
505 KB
Actual file preview for V bike city: surface normal map

V bike city: surface normal map

A tangent-space surface normal map for the published plate v-bike-city.png, 1024x1024 - the same size as the plate, so the two compare pixel for pixel with no resample in between. RGB encodes the XYZ surface direction remapped from -1..1 into 0..255. Decoded back to vectors this file measures a mean length of 0.996, which is the number to check your own decode against: a reader that transposes the channels or inverts the remap still produces a plausible-looking image, and lights the surface the wrong way.

File
PNG · Ai Vision · 1024 × 1024 px
Preview of V boat harbour: canny edge map
png
69.3 KB
Actual file preview for V boat harbour: canny edge map

V boat harbour: canny edge map

A canny edge map for the published plate v-boat-harbour.png, 1024x1024. Canny edge detection at low threshold 0.1 and high 0.3, run at the plate's own resolution so the edges land on the same pixels as the photograph they came from. Lit coverage measures 8.0% of the frame. The plate and this map are the same scene at the same size, so they can be compared pixel for pixel rather than by eye.

File
PNG · Ai Vision · 1024 × 1024 px
Preview of V boat harbour: clean plate (ground truth)
png
406.6 KB
Actual file preview for V boat harbour: clean plate (ground truth)

V boat harbour: clean plate (ground truth)

A clean 512x512 crop of small fishing boat moored in a harbour, morning light, taken from the published plate v-boat-harbour.png before anything was added to it. This is the ANSWER KEY for its group: the object in the source file was composited onto this image, so this is exactly what was behind it. Nothing else in the group came from a second tool's guess.

File
PNG · Inpaint Cuts · 512 × 512 px
Use case
Inpainting· Conversion set
Preview of V boat harbour: object composited in
png
403 KB
Actual file preview for V boat harbour: object composited in

V boat harbour: object composited in

The same view of small fishing boat moored in a harbour, morning light, with a foreign object composited over 5.61% of the frame as a single organic region, neither a rectangle nor an ellipse. This is the file an object-removal tool is given. Outside the mask it is byte-identical to the clean plate beside it, so any difference a tool leaves there is damage it did rather than content it was handed.

File
PNG · Inpaint Cuts · 512 × 512 px
Use case
Inpainting· Conversion set
Preview of V boat harbour: object removed
png
398.8 KB
Actual file preview for V boat harbour: object removed

V boat harbour: object removed

Small fishing boat moored in a harbour, morning light, with the object taken back out by Stable Diffusion 1.5 inpainting and the gap reconstructed from the surrounding context alone - the masked latents are erased before sampling, so the model never saw what it was painting over. Inside the mask it differs from the source by 30.711/255 and from the ground-truth plate by 25.736/255; the second number is NOT expected to be small, because an inpainter invents plausible content rather than recovering what was there. Beyond a 16-pixel ring around the mask the frame changes by only 7.026/255, which is the full-frame VAE round trip and not an edit.

File
PNG · Inpaint Cuts · 512 × 512 px
Use case
Inpainting· Conversion set
Preview of V boat harbour: removal mask
png
1.1 KB
Actual file preview for V boat harbour: removal mask

V boat harbour: removal mask

The exact footprint of the object sitting over small fishing boat moored in a harbour, morning light, as an 8-bit mask covering 5.61% of the frame as a single organic region, neither a rectangle nor an ellipse. It holds only the values 0 and 255. The footprint is what DREW the object, so it is ground truth by construction rather than a segmentation of it. Hard-edged on purpose: a feathered edge has no exact footprint, and the exactness is the point of shipping it.

File
PNG · Inpaint Cuts · 512 × 512 px
Use case
Inpainting· Conversion set
Preview of V boat harbour: surface normal map
png
429.6 KB
Actual file preview for V boat harbour: surface normal map

V boat harbour: surface normal map

A tangent-space surface normal map for the published plate v-boat-harbour.png, 1024x1024 - the same size as the plate, so the two compare pixel for pixel with no resample in between. RGB encodes the XYZ surface direction remapped from -1..1 into 0..255. Decoded back to vectors this file measures a mean length of 0.9956, which is the number to check your own decode against: a reader that transposes the channels or inverts the remap still produces a plausible-looking image, and lights the surface the wrong way.

File
PNG · Ai Vision · 1024 × 1024 px
Preview of V bus city: canny edge map
png
103.7 KB
Actual file preview for V bus city: canny edge map

V bus city: canny edge map

A canny edge map for the published plate v-bus-city.png, 1024x1024. Canny edge detection at low threshold 0.1 and high 0.3, run at the plate's own resolution so the edges land on the same pixels as the photograph they came from. Lit coverage measures 12.6% of the frame. The plate and this map are the same scene at the same size, so they can be compared pixel for pixel rather than by eye.

File
PNG · Ai Vision · 1024 × 1024 px
Preview of V bus city: surface normal map
png
573.7 KB
Actual file preview for V bus city: surface normal map

V bus city: surface normal map

A tangent-space surface normal map for the published plate v-bus-city.png, 1024x1024 - the same size as the plate, so the two compare pixel for pixel with no resample in between. RGB encodes the XYZ surface direction remapped from -1..1 into 0..255. Decoded back to vectors this file measures a mean length of 0.9956, which is the number to check your own decode against: a reader that transposes the channels or inverts the remap still produces a plausible-looking image, and lights the surface the wrong way.

File
PNG · Ai Vision · 1024 × 1024 px
Preview of V car classic: canny edge map
png
66.3 KB
Actual file preview for V car classic: canny edge map

V car classic: canny edge map

A canny edge map for the published plate v-car-classic.png, 1024x1024. Canny edge detection at low threshold 0.1 and high 0.3, run at the plate's own resolution so the edges land on the same pixels as the photograph they came from. Lit coverage measures 6.2% of the frame. The plate and this map are the same scene at the same size, so they can be compared pixel for pixel rather than by eye.

File
PNG · Ai Vision · 1024 × 1024 px
Preview of V car classic: surface normal map
png
468.9 KB
Actual file preview for V car classic: surface normal map

V car classic: surface normal map

A tangent-space surface normal map for the published plate v-car-classic.png, 1024x1024 - the same size as the plate, so the two compare pixel for pixel with no resample in between. RGB encodes the XYZ surface direction remapped from -1..1 into 0..255. Decoded back to vectors this file measures a mean length of 0.9954, which is the number to check your own decode against: a reader that transposes the channels or inverts the remap still produces a plausible-looking image, and lights the surface the wrong way.

File
PNG · Ai Vision · 1024 × 1024 px
Preview of V car ev: canny edge map
png
77.2 KB
Actual file preview for V car ev: canny edge map

V car ev: canny edge map

A canny edge map for the published plate v-car-ev.png, 1024x1024. Canny edge detection at low threshold 0.1 and high 0.3, run at the plate's own resolution so the edges land on the same pixels as the photograph they came from. Lit coverage measures 7.7% of the frame. The plate and this map are the same scene at the same size, so they can be compared pixel for pixel rather than by eye.

File
PNG · Ai Vision · 1024 × 1024 px
Preview of V car ev: clean plate (ground truth)
png
366.6 KB
Actual file preview for V car ev: clean plate (ground truth)

V car ev: clean plate (ground truth)

A clean 512x512 crop of white electric hatchback at a charging point, urban car park, taken from the published plate v-car-ev.png before anything was added to it. This is the ANSWER KEY for its group: the object in the source file was composited onto this image, so this is exactly what was behind it. Nothing else in the group came from a second tool's guess.

File
PNG · Inpaint Cuts · 512 × 512 px
Use case
Inpainting· Conversion set
Preview of V car ev: object composited in
png
370 KB
Actual file preview for V car ev: object composited in

V car ev: object composited in

The same view of white electric hatchback at a charging point, urban car park, with a foreign object composited over 4.31% of the frame as two disconnected regions - the case a reader that keeps only the largest connected component, or takes the bounding box of both, gets wrong. This is the file an object-removal tool is given. Outside the mask it is byte-identical to the clean plate beside it, so any difference a tool leaves there is damage it did rather than content it was handed.

File
PNG · Inpaint Cuts · 512 × 512 px
Use case
Inpainting· Conversion set
Preview of V car ev: object removed
png
350.1 KB
Actual file preview for V car ev: object removed

V car ev: object removed

White electric hatchback at a charging point, urban car park, with the object taken back out by Stable Diffusion 1.5 inpainting and the gap reconstructed from the surrounding context alone - the masked latents are erased before sampling, so the model never saw what it was painting over. Inside the mask it differs from the source by 89.979/255 and from the ground-truth plate by 38.547/255; the second number is NOT expected to be small, because an inpainter invents plausible content rather than recovering what was there. Beyond a 16-pixel ring around the mask the frame changes by only 4.784/255, which is the full-frame VAE round trip and not an edit.

File
PNG · Inpaint Cuts · 512 × 512 px
Use case
Inpainting· Conversion set
Preview of V car ev: removal mask
png
1.2 KB
Actual file preview for V car ev: removal mask

V car ev: removal mask

The exact footprint of the object sitting over white electric hatchback at a charging point, urban car park, as an 8-bit mask covering 4.31% of the frame as two disconnected regions - the case a reader that keeps only the largest connected component, or takes the bounding box of both, gets wrong. It holds only the values 0 and 255. The footprint is what DREW the object, so it is ground truth by construction rather than a segmentation of it. Hard-edged on purpose: a feathered edge has no exact footprint, and the exactness is the point of shipping it.

File
PNG · Inpaint Cuts · 512 × 512 px
Use case
Inpainting· Conversion set
Preview of V car ev: surface normal map
png
621.3 KB
Actual file preview for V car ev: surface normal map

V car ev: surface normal map

A tangent-space surface normal map for the published plate v-car-ev.png, 1024x1024 - the same size as the plate, so the two compare pixel for pixel with no resample in between. RGB encodes the XYZ surface direction remapped from -1..1 into 0..255. Decoded back to vectors this file measures a mean length of 0.9964, which is the number to check your own decode against: a reader that transposes the channels or inverts the remap still produces a plausible-looking image, and lights the surface the wrong way.

File
PNG · Ai Vision · 1024 × 1024 px
Preview of V car night: canny edge map
png
81.4 KB
Actual file preview for V car night: canny edge map

V car night: canny edge map

A canny edge map for the published plate v-car-night.png, 1024x1024. Canny edge detection at low threshold 0.1 and high 0.3, run at the plate's own resolution so the edges land on the same pixels as the photograph they came from. Lit coverage measures 8.8% of the frame. The plate and this map are the same scene at the same size, so they can be compared pixel for pixel rather than by eye.

File
PNG · Ai Vision · 1024 × 1024 px
Preview of V car night: surface normal map
png
559.9 KB
Actual file preview for V car night: surface normal map

V car night: surface normal map

A tangent-space surface normal map for the published plate v-car-night.png, 1024x1024 - the same size as the plate, so the two compare pixel for pixel with no resample in between. RGB encodes the XYZ surface direction remapped from -1..1 into 0..255. Decoded back to vectors this file measures a mean length of 0.9952, which is the number to check your own decode against: a reader that transposes the channels or inverts the remap still produces a plausible-looking image, and lights the surface the wrong way.

File
PNG · Ai Vision · 1024 × 1024 px
Preview of V car sedan: canny edge map
png
75.1 KB
Actual file preview for V car sedan: canny edge map

V car sedan: canny edge map

A canny edge map for the published plate v-car-sedan.png, 1024x1024. Canny edge detection at low threshold 0.1 and high 0.3, run at the plate's own resolution so the edges land on the same pixels as the photograph they came from. Lit coverage measures 7.8% of the frame. The plate and this map are the same scene at the same size, so they can be compared pixel for pixel rather than by eye.

File
PNG · Ai Vision · 1024 × 1024 px
Preview of V car sedan: surface normal map
png
687.1 KB
Actual file preview for V car sedan: surface normal map

V car sedan: surface normal map

A tangent-space surface normal map for the published plate v-car-sedan.png, 1024x1024 - the same size as the plate, so the two compare pixel for pixel with no resample in between. RGB encodes the XYZ surface direction remapped from -1..1 into 0..255. Decoded back to vectors this file measures a mean length of 0.9961, which is the number to check your own decode against: a reader that transposes the channels or inverts the remap still produces a plausible-looking image, and lights the surface the wrong way.

File
PNG · Ai Vision · 1024 × 1024 px