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Explore the test library

Find files, editable templates and browser test targets by what you need to make or test. The directory below is cut by format; the two collections under it cut the same library by subject and by workflow.

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Preview of Convert v2 Tetrahedron Source (LWO)
lwo
112 B
Actual file preview for Convert v2 Tetrahedron Source (LWO)

Convert v2 Tetrahedron Source (LWO)

Real deterministic LWO tetrahedron source with four vertices, four triangular faces, and unit bounds for Convert v2 import coverage. Stable P8 artifact p8-convert-model-lwo.

File
LWO · P8 Convert
Use case
Conversion testingMesh processing QA· Paired fixture
Preview of Convert v2 Tetrahedron Source (VTK)
vtk
150 B
Actual file preview for Convert v2 Tetrahedron Source (VTK)

Convert v2 Tetrahedron Source (VTK)

Real deterministic VTK tetrahedron source with four vertices, four triangular faces, and unit bounds for Convert v2 import coverage. Stable P8 artifact p8-convert-model-vtk.

File
VTK · P8 Convert
Use case
Conversion testingMesh processing QA· Paired fixture
Preview of Convert v2 VOX Semantic Geometry Reference
json
660 B
Actual file preview for Convert v2 VOX Semantic Geometry Reference

Convert v2 VOX Semantic Geometry Reference

JSON semantic reference for the VOX fixture, publishing occupied coordinates, palette indices, empty face topology, bounds, and the voxel contract. Stable P8 artifact p8-convert-model-vox-reference.

File
JSON · P8 Convert
Use case
Conversion testingMesh processing QA+1· Paired fixture
Preview of Convert v2 VTK Semantic Geometry Reference
json
561 B
Actual file preview for Convert v2 VTK Semantic Geometry Reference

Convert v2 VTK Semantic Geometry Reference

JSON semantic reference for the VTK tetrahedron, publishing vertex order, face indices, bounds, and the closed-mesh contract. Stable P8 artifact p8-convert-model-vtk-reference.

File
JSON · P8 Convert
Use case
Conversion testingMesh processing QA+1· Paired fixture
Preview of Copper Oven Bakery: floor plan
dxf
52.1 KB
Actual file preview for Copper Oven Bakery: floor plan

Copper Oven Bakery: floor plan

A ground-floor plan for Copper Oven Bakery as DXF R2010, 11.0 by 7.5 metres, 82.5 square metres gross with a 30.0 square metre kitchen. 8 AIA-style layers authored (10 in the file, because a DXF always carries layer 0 and Defpoints), two furniture blocks referenced rather than exploded, closed room boundaries so area is computable, aligned dimensions, a hatched kitchen floor and MTEXT notes. Seating is laid on a grid and stops when the floor runs out, so 18 covers are drawn. $INSUNITS is set to 6 (metres) rather than left at 0, because an unset unit is the single most common cause of a drawing importing at a thousand times its size. Synthetic premises, not a real building.

File
DXF · Business Cad
Use case
CAD import
Preview of DAE: COLLADA Cube
dae
1.2 KB
Actual file preview for DAE: COLLADA Cube

DAE: COLLADA Cube

A 10 mm cube as COLLADA (.dae): the XML digital-asset-exchange format used across 3D tools and game engines. For testing COLLADA parsers and conversion.

File
DAE · Mesh · 12 triangles
Use case
Conversion testing· Conversion set
Preview of DAE: Signpost, Y_UP declared
dae
5.5 KB
Actual file preview for DAE: Signpost, Y_UP declared

DAE: Signpost, Y_UP declared

The same signpost as COLLADA with `<up_axis>Y_UP</up_axis>` and `<unit meter="1" name="metre"/>` in its asset block. Unlike glTF, OBJ and STL, COLLADA states its convention, so an importer that still gets the orientation wrong has no excuse.

File
DAE · Units · 48 triangles
Use case
Conversion testingMetadata testing+1· Paired fixture
Preview of DAE: Signpost, Z_UP declared
dae
5.5 KB
Actual file preview for DAE: Signpost, Z_UP declared

DAE: Signpost, Z_UP declared

The same signpost as COLLADA with `<up_axis>Z_UP</up_axis>` and `<unit meter="1" name="metre"/>` in its asset block. Unlike glTF, OBJ and STL, COLLADA states its convention, so an importer that still gets the orientation wrong has no excuse.

File
DAE · Units · 48 triangles
Use case
Conversion testingMetadata testing+1· Paired fixture
Preview of DXF: CAD Cube (line geometry)
dxf
16.2 KB
Actual file preview for DXF: CAD Cube (line geometry)

DXF: CAD Cube (line geometry)

A 10 mm cube drawn as 12 DXF LINE entities: the AutoCAD interchange format, written with ezdxf. For testing DXF parsers and CAD conversion.

File
DXF · Cad
Preview of Ember Lane Pizza: floor plan
dxf
52.6 KB
Actual file preview for Ember Lane Pizza: floor plan

Ember Lane Pizza: floor plan

A ground-floor plan for Ember Lane Pizza as DXF R2010, 13.0 by 8.5 metres, 110.5 square metres gross with a 39.1 square metre kitchen. 8 AIA-style layers authored (10 in the file, because a DXF always carries layer 0 and Defpoints), two furniture blocks referenced rather than exploded, closed room boundaries so area is computable, aligned dimensions, a hatched kitchen floor and MTEXT notes. Seating is laid on a grid and stops when the floor runs out, so 26 covers are drawn. $INSUNITS is set to 6 (metres) rather than left at 0, because an unset unit is the single most common cause of a drawing importing at a thousand times its size. Synthetic premises, not a real building.

File
DXF · Business Cad
Use case
CAD import
Preview of EPS: Isometric Cube Illustration
eps
709 B
Actual file preview for EPS: Isometric Cube Illustration

EPS: Isometric Cube Illustration

An isometric cube as Encapsulated PostScript: a 2D vector illustration with three shaded faces. For testing EPS/PostScript rendering and vector conversion.

File
EPS · Cad
Preview of G char mage: reconstructed mesh (GLB)
glb
1.9 MB
Actual file preview for G char mage: reconstructed mesh (GLB)

G char mage: reconstructed mesh (GLB)

A single-image 3D reconstruction of stylised fantasy mage character render, written as binary glTF, geometry addressed through an accessor table. Its twin in this group is the same mesh written as the other format, from ONE reconstruction rather than two runs - so the pair tests whether a reader returns the same geometry from two containers with nothing in common. Both hold 32,788 vertices and 65,592 triangles; those counts were read from the GLB's accessor table and by counting lines in the OBJ, by separate code, and a disagreement would have stopped this shipping. It is closed: every edge belongs to exactly two triangles, so there are no holes and no non-manifold edges. The bounding box measures 0.1575 x 0.9984 x 1.0033 units.

File
GLB · Mesh · 65,592 triangles
Use case
Mesh processing QA· Paired fixture
Preview of G char mage: reconstructed mesh (OBJ)
obj
5.2 MB
Actual file preview for G char mage: reconstructed mesh (OBJ)

G char mage: reconstructed mesh (OBJ)

A single-image 3D reconstruction of stylised fantasy mage character render, written as Wavefront text, one `v` line per vertex and one `f` line per face. Its twin in this group is the same mesh written as the other format, from ONE reconstruction rather than two runs - so the pair tests whether a reader returns the same geometry from two containers with nothing in common. Both hold 32,788 vertices and 65,592 triangles; those counts were read from the GLB's accessor table and by counting lines in the OBJ, by separate code, and a disagreement would have stopped this shipping. It is closed: every edge belongs to exactly two triangles, so there are no holes and no non-manifold edges. The bounding box measures 0.1575 x 0.9984 x 1.0033 units.

File
OBJ · Mesh · 65,592 triangles
Use case
Mesh processing QA· Paired fixture
Preview of GLB: 24-level Node Hierarchy
glb
4.9 KB
Actual file preview for GLB: 24-level Node Hierarchy

GLB: 24-level Node Hierarchy

One box mesh referenced by a 24-deep chain of nodes, each adding a translation, an 11-degree rotation and a 0.94 scale, so the result spirals. Any error in matrix accumulation compounds visibly by the tip instead of hiding in rounding.

File
GLB · Scene Graph
Use case
Conversion testingMesh processing QA· Conversion set
Preview of GLB: 64 Nodes Sharing One Mesh
glb
7.8 KB
Actual file preview for GLB: 64 Nodes Sharing One Mesh

GLB: 64 Nodes Sharing One Mesh

An 8x8 field of columns built from a single 12-triangle mesh referenced by 64 nodes with seeded random heights. Core-glTF instancing needs no extension: the file is tiny, and the interesting question is whether your renderer batches the 64 draws or issues them one by one.

File
GLB · Scene Graph
Use case
Conversion testingMesh processing QA+1· Conversion set
Preview of GLB: Clean Reference Cube
glb
1008 B
Actual file preview for GLB: Clean Reference Cube

GLB: Clean Reference Cube

The clean reference cube as a GLB, so the same baseline is available to glTF tooling and to the site's 3D preview. Identical topology to the OBJ twin in this group.

File
GLB · Degenerate · 12 triangles
Use case
Mesh repair testingMesh processing QA· Conversion set
Preview of GLB: Duplicate Vertices, Split Seam
glb
1.2 KB
Actual file preview for GLB: Duplicate Vertices, Split Seam

GLB: Duplicate Vertices, Split Seam

The duplicated-corner cube as a GLB. Because glTF stores every attribute per vertex, the duplication doubles the position and normal buffers for a shape that needs eight corners: the cheapest optimisation an asset pipeline can make, and the one this fixture measures.

File
GLB · Degenerate · 12 triangles
Use case
Mesh repair testingMesh processing QA· Conversion set
Preview of GLB: EXT_mesh_gpu_instancing (32 instances)
glb
3.5 KB
Actual file preview for GLB: EXT_mesh_gpu_instancing (32 instances)

GLB: EXT_mesh_gpu_instancing (32 instances)

Thirty-two copies of one cube expressed as instance attribute accessors on a single node under EXT_mesh_gpu_instancing: the extension that moves instancing off the scene graph and onto the GPU. A viewer without support shows exactly one cube at the origin, which is the tell.

File
GLB · Scene Graph
Use case
Conversion testingMesh processing QA+1· Conversion set
Preview of GLB: Float32 Vertex Baseline
glb
73.5 KB
Actual file preview for GLB: Float32 Vertex Baseline

GLB: Float32 Vertex Baseline

An unquantised sphere: 32-bit floats for both positions and normals, 24 bytes of attribute data per vertex. The uncompressed reference for the quantized and gzip twins in this group.

File
GLB · Compression · 3,968 triangles
Use case
Conversion testingMesh processing QA+1· Conversion set
Preview of GLB: glTF 2.0 Binary Cube
glb
1.3 KB
Actual file preview for GLB: glTF 2.0 Binary Cube

GLB: glTF 2.0 Binary Cube

A 10 mm cube as binary glTF (GLB): the dominant modern format for 3D on the web and in AR, with per-face normals packed into one self-contained file. Powers the interactive 3D preview on this site; for testing glTF loaders and conversion.

File
GLB · Mesh · 12 triangles
Use case
Conversion testing· Conversion set
Preview of GLB: Interleaved Vertex Attributes (byteStride 32)
glb
13.6 KB
Actual file preview for GLB: Interleaved Vertex Attributes (byteStride 32)

GLB: Interleaved Vertex Attributes (byteStride 32)

Position, normal and UV packed into ONE bufferView with byteStride 32 and three accessors at offsets 0, 12 and 24: the GPU-friendly layout, and the one a naive parser mis-reads because it assumes each accessor owns its view. Twinned here with a tightly-packed version of the same sphere.

File
GLB · Buffers
Use case
Conversion testingMesh processing QA+1· Conversion set
Preview of GLB: Inverted Normals / Mixed Winding
glb
1020 B
Actual file preview for GLB: Inverted Normals / Mixed Winding

GLB: Inverted Normals / Mixed Winding

The mixed-winding cube as a GLB with a default single-sided material, so the reversed faces are culled and you can see straight through the model. Turning on doubleSided hides the defect without fixing it, which is the trap this fixture is for.

File
GLB · Degenerate · 12 triangles
Use case
Mesh repair testingMesh processing QA· Conversion set
Preview of GLB: KHR_mesh_quantization Twin
glb
48.9 KB
Actual file preview for GLB: KHR_mesh_quantization Twin

GLB: KHR_mesh_quantization Twin

The same sphere with positions as normalised 16-bit and normals as normalised 8-bit integers under KHR_mesh_quantization: 66.6% of the float32 twin's bytes. The extension is in extensionsRequired, so a loader without support must refuse the file rather than render garbage.

File
GLB · Compression
Use case
Conversion testingMesh processing QA+1· Conversion set
Preview of GLB: Node Transforms as 4x4 Matrices
glb
2.4 KB
Actual file preview for GLB: Node Transforms as 4x4 Matrices

GLB: Node Transforms as 4x4 Matrices

Six cubes in a ring whose nodes carry a column-major 4x4 `matrix` and no translation/rotation/scale keys: the encoding a DCC exporter uses when a transform cannot be decomposed. Paired with a TRS twin of the identical ring.

File
GLB · Scene Graph
Use case
Conversion testingMesh processing QA· Conversion set